Some 3-D accelerator card brands utilizing the chipsets whose names appear on this box may not be fully compatible with the 3-D acceleration features of Vampire: The Masquerade-Redemption. As such, we recommend saving your game in areas where you don't anticipate needing your Disciplines immediately after reloading. Game Controls Addendum 1. Click on stance buttons will change entire party to that stance 2.
G will toggle grouping of the current player on and off 7. Troubleshooting Question - The Autosave feature in the game doesn't work. You will need to have your Indexing Service Enabled to get the Autosave feature to work. Rare issue - There is a rare issue that tends to occur with save games in Redemption. The issue tends to cause any new games that are made to be mixed in with old save game data. The result is very strange, causing the player to see items in a new game that they recall placing in an older previous game.
Monsters that were killed also remain dead in the new game. This makes gaming sometimes impossible to progress without using console commands. This usually fixes the problem without having to do a tedious re-install of the game. The issue was that the save game folder was corrupted. The advantage WinXP users have over Win2K users is that they have the compatability tab, which lets them fool programs into thinking they're running on different operating systems you can choose from Win95, Win98, and WinNT4.
By using this compatability mode you can keep the installer from crashing; the only problem is that the tab is mysteriously absent in Win2K. Fortunately, it just so happens that Win2K actually does have the same feature -- it's just not enabled by default. Good job Microsoft! To enable the compatability mode in Win2K, here's what you do: 1. Search for slayerui. If it's there, move on to the next step; if it's not, just remember where it is.
Click Start then Run 4. Open up the contents of your Vampire install disc. Right-click on the Setup. Right-click on your newly created shortcut and select Properties.
You should now see a fancy new tab labeled Compatability. Click on it! Check the Run in compatability mode box and select Windows 98 Compatability Layer or Windows 95 Compatability Layer if you're feeling adventurous, though I can't guarantee it will work.
Click OK, double-click on the shortcut, and install the game. In short - just follow steps 5 through 10 and ignore steps 1 through 4. Be sure to patch Redemption then no-cd crack it. After that, either burn the installed Vampire The Masquerade - Redemption folder or transfer it to an external hard drive usb flash drives are getting pretty big and cheap. The game should be able to run on most computers by transfering the file directly then executing the Vampire.
If not, you may need to create a shortcut of Vampire. Where are they? Answer: If you look closer at the file explorer, there is a bar on top with a button that says "Show Compatibility" or something like that.
Click that button and the SaveGame and Crypt folders will appear. This is an indication that there's a hardware compatibility issue. Things you could do that may potentially fix the problem: Have newest Service Pack installed Have all of the additional and current updates from MS Update installed Everything recommended and important Turn off UAC Run the game as administrator. Question: What is Hamachi? Answer: Hamachi is a peer-to-peer program that allows LAN connections on computers over the Internet.
Question: How do I use it to play Redemption in multiplayer? Answer: -Download and install hamachi. Version 1. You can right-click a player and choose a chat option to speak to them to make sure they are up for a game or currently running one.
If a game is running then start up Redemption, choose multiplayer then LAN. After making or choosing a character, you will be sent to the LAN lobby. You should be able to see and connect to games currently running.
Question: My friend is running a game, but I cannot see it? Answer: Check out the wiki on Gaming Over Hamachi. The Basic Instructions are usually enough to solve the problem.
You can also check out this YouTube video if you need more visual instruction:. NOTE: Activision does not recommend or support playing online through a firewall or proxy. The following information is provided as a courtesy to players who may wish to do so. Customer Support will not provide assistance with this issue. You'll also need to configure your firewall.
Problem - I can't equip a new item nor pickup additional items to my inventory. Solution - Remove everything you see in your inventory and drop it on the ground then pick it back up. This usually fixes the problem. Problem - I can't remove or unequip my items. Your blood pool works much in the same way as mana does in other RPGs and you draw from it to use your disciplines or spells if you prefer.
You can get blood supplies from vitae bottles you'll find scattered around or plasma bags in the modern age or from sucking it out of pedestrians and other vampires, you can also feed off other members of your coterie. The game forces you to resort to this in many instances where vitae is hard to find. However, suck a human dry and you'll lose humanity points, making you much more likely to frenzy.
Can you imagine such a humanity system in Soldier Of Fortune You'd be a slavering rabid dog within minutes. As a result, there's always a delicate balance to be kept between blood, health and discipline casting.
You also have to keep in mind that a low health level affects your stats, such as strength, dexterity and stamina. Disciplines have a definitive impact on the gameplay. You use them to solve puzzles although these seem to be rather simple and infrequent, like the one that requires you to transform into mist to get by an otherwise lethal swinging pendulum to the switch that turns it off and to plan your attacks. Luring enemies towards you instead of rushing in like a fool, is often the best tactic.
At other points, you need objects in rooms so heavily guarded the only way to reach them is by disciplines of deception and shadows. There's an extensive background history to the world of Vampire, as you would expect from a table-top RPG that's been around since the late 70s. It's a complete alternate world, with an intricate mesh of clans, personalities, social structures and a real sense of past.
Redemption does a great job of introducing you to it all throughout the game, if you haven't been bothered to read some of the heavy tomes chronicling this history or the watered-down version in the manual. But there are still some instances where you'll wonder just what the hell the people around you are talking about. Some of you will probably be put off by the language in the Dark Ages, with its constant use of cod-Shakespeare, littered with "thous", "thys" and "thines".
As far as we know, people in the 12th century didn't speak like this. Especially in Prague and Vienna. And even more especially when they happened to be French Crusaders. But as an artificial means of creating a sense of being in a distant past it works. The Shakespearean tone isn't just linguistic though, it's embedded in some of the game's very themes. The forbidden love between Christof and Aneska echoes that of Romeo And Juliet, while Christof's inner struggle brings back memories of Hamlet.
If you fell asleep reading that last paragraph, though, you'll pleased to know Vampire doesn't explore any of this in great depth, moving quickly to exploring dungeons, caverns and castles with the sole motive of hitting things over the head with a large piece of metal. We can't emphasise enough just how incredible Vampire looks. The screenshots give you a fair idea, but you really need to see it moving to appreciate its full beauty.
We guarantee that during the first few days you'll spend as much time angling the camera and going into first-person view to admire the world around you as you will playing. We'd go as far as saying that it's the best looking game we've ever seen, and we can't imagine anything beating it for a while. You could stare at the architecture, the player models and some of the monsters for hours without getting tired.
It's not just visually stunning either, the music is superb throughout and the excellent sound effects create an atmospheric environment. There is a certain trade-off to this. The cities are necessarily small and sparsely populated, and the interaction with the environment is strictly limited. You can roam the streets as much as you like, but you have no freedom to go into all of the houses. Most of the doors are just part of the scenery and serve no function, so no matter how much you want to play out your vampiric role, slipping into the bedrooms of beautiful maidens to suck their blood before drawing your cape across your red-stained face before disappearing in a puff of smoke, it's just not possible.
For the game to feature true free-roaming in a realistically modelled city would have taken Nihilistic a decade to program and you'd need a computer the size of your front room to run it.
So for the most part, this isn't a problem. Until you come to London. The modern age levels are mostly disappointing. They're not as bad as the Xen ones in Half-Life although they are much bigger , but they have the same effect of not quite satisfying in the same way as the rest of the game. There are some excellent parts the temple of the followers of Set In London, for example , and they are by no means boring to play through, they just don't meet the high standards of the first part and have you feeling almost immediate nostalgia for a land of broadswords and plague-ridden streets.
Not least because modern day weapons don't seem quite as effective. London is such an awful American pastiche of cliches bobbies, red phone boxes, red double-deckers that it becomes impossible to suspend disbelief in the same way you can with the medieval era. The cobblestone streets, the gas streetlights, the fog, the rain and the architecture itself resemble the '30s Hollywood set for a Basil Rathbone Sherlock Holmes film.
In New York, things improve considerably and you suddenly remember how fantastic the game really is. You're now an Elder vampire and your powers are greater than ever. As a consequence you spend more time exploring your disciplines. As long as you don't come to Vampire with the wrong expectations, you are unlikely to find a more challenging, rewarding or gorgeous RPG. The Masquerade world is so engrossing that you don't want to leave it, its shapes and contours so exquisite you can't keep your eyes off it, its battles so demanding you can't stop rising to the challenge, its dark vampiric powers so alluring you are hypnotised and vulnerable, lost in a trance as it drains your life away.
Soon, you too will look like us. Pale, bleary-eyed, afraid of the sunlight, your teeth aching with an insatiable hunger for more. No problem with that We may poke fun at the traditional image of bearded blokes sitting in a living room, throwing dice and majestically announcing the spell they're going to cast on a passing gnome, but it's just a game like any other. However, there are people out there, people who have jobs and lead an otherwise perfectly normal existence, who actually act out Vampire games in live action gatherings, kitted with swords and capes, wearing make-up and running around pretending to suck each other's blood.
Some of these events are taking place right here in England. This isn't sad, it's downright psychotic. Vampires Storyteller mode is unlike any other form of multiplayer you have encountered in a computer game. The Storyteller dishes out experience points, places objects and monsters he can even control them directly , sparks off events and generally manages a story. Each multiplayer game is a story where the players are actors who can just chat with each other, make decisions on where to go and what to do and have a direct influence on the way the game goes.
The Storyteller -must react and sometimes change plot developments to suit the players actions. Obviously, the better the Storyteller the better the game, but Redemption does come with two chronicles one in the Dark Ages and one in the modem world that only need minimal supervision. And Nihilistic is promising more to come. We'll be covering the multiplayer aspect of Vampire in more detail in our new Online section in the near future, as the Internet community explodes with life.
And, believe us, it will. There are around 15 discipline groups with a varying number of disciplines in each. Which ones you decide to follow is largely determined by your style of gaming and, likewise, how you go into battles will be determined by the discipline paths you have chosen.
Some are ideal for straightforward hacking, like Fortitude and Feral Claws, while others encourage a more paused approach to combat, using stealth and mental control, such as Obfuscate and Domination. There are some disciplines which you need to develop in order to make your undead adventure a much smoother ride, and are grouped mostly under the Common Disciplines: Feed the good old teeth in the jugular , Blood Healing an exchange of blood for health Awaken to revive coterie members who have fallen into torpor , and Walk The Abyss which opens up a portal directly to your haven - this only closes once you have gone to the place where you cast it from.
You'll also find Spirit's Touch to identify objects and Cloak Of Shadows a certain degree of invisibility pretty invaluable too. You often find scrolls lying around that allow you to use these disciplines even if you haven't learnt them, but relying on them can be a dangerous business: once you've run out, you're stuck. Each discipline has five levels, although you'll need plenty of experience points to reach the higher ones. Levels affect the discipline's length, power and the amount of blood needed to cast them.
These two letters pretty much summarise the two opposite reactions Vampire has been getting from gamers worldwide. Some can't get beyond the fact that the game is so linear, probably because screenshots had led them to expect something completely different As for being the new RPG benchmark, that accolade falls to Deus Ex.
As we stated in our review, Vampire suffers slightly from a linear storyline. Apart from this, there weren't many other major criticisms that we could level at it Sure, System Shock 2 and Deus Ex are undoubtedly superior games, but if you're more into mythical RPGs, then you won't find a better one than this.
As both Simon and Paul state in their letters, it's the graphics and gameplay that make Vampire so entertaining. But it could have been even better if it hadn't followed such a rigid structure.
The computer version of White Wolf's popular paper-and-pencil RPG series drew only slightly less crowds at E3 than Activision's biggest gun.
Quake III. Then again, Quake III doesn't let you drag villagers into a dark alley and drink their blood. The mouse-only interlace should keep things simple, and characters from other White Wolf games will make guest appearances. In fact, Nihilistic is being careful to preserve the paper-and-pencil version's appeal and flexibility; the in-development multiplayer component should reflect this, too.
If the preview version is any indication, fens of the traditional game and folks sick of waiting for Legacy of Kain's sequel will want to sink their teeth into Vampire. Browse games Game Portals.
Vampire: the Masquerade - Redemption. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.
View all 19 Vampire: the Masquerade - Redemption Screenshots. Game review Downloads Screenshots Blood Simple We should start by saying what Vampire isn't. Fiends Will Be Friends Your party or coterie, as it's called in the game grows to up to four characters in some parts of the game, which means you can develop the stats for each one in different ways by exploring different disciplines.
The Devil Inside There is never any doubt whatsoever that your characters are vampires, rather than some random collection of fancy fighters with a few magical spells thrown in. Tongue-Tied There's an extensive background history to the world of Vampire, as you would expect from a table-top RPG that's been around since the late 70s.
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